This is how to become a Hazard Protection Master in No Man's Sky! The Beyond update added some awesome new upgrades for your exosuit, and I am breaking down how they work. I thought that they would help the hazard protection upgrades but they don't! They actually bring your normal hazard protection up, but having the additional upgrades help a ton. How much do they help? Well check out the video for the details!
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More About No Man's Sky:
Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.
In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.
Play with all 7 major updates since launch: Foundation, Pathfinder, Atlas Rises, NEXT, The Abyss, Visions and the 2.0 BEYOND update.
An epic voyage to the center of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.
At the center of the galaxy lies a irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.
Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.
Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...
Welcome back to no man's sky, everyone Jason here and today, I'm going to show you how to become a hazard protection master in no man's sky, and it's actually pretty simple.
So, let's just jump right into it.
Okay! Now what you want to do is you want to go to the the space anomaly, because there's some blueprints: we're gonna need alright.
So, let's head back to the shops in the back and we'll find some upgrades ish we're gonna want to use now, once you get to the back, there's a whole bunch of different shop, so you could buy tons of upgrades.
This is like the most important like shop area in the game.
I think so we're gonna head over to the exosuit shop, because this person or this alien, this traveler sells us some awesome upgrades.
So let's buy them and don't mind their textures, not popping in we're gonna research, exosuit upgrades now you're gonna need nanite clusters.
In order to do this and we're gonna go under the hazard protection tree.
As you can see right here, you should have that one instantly unlocked from the get-go of the game, but then you have these sea level upgrades down here now.
I know what you're thinking.
Why are we wasting our time with sea level? Upgrades? Why don't you get the s level upgrades well, because these ones are actually really good.
They are way better than you guys, think.
Okay, I ignored them for a while and now I.
Don't know why I ignored them, but we'll get into that later.
So you're gonna want to get all of these okay.
So you have your hot you're, cold, you're toxic your radiation, and then you have your aeration membrane.
This is for breathing underwater and while you're here, if you don't have the shield, latus, definitely get your shield lattice.
Okay, so we're gonna get all those and now, let's show you what they could do.
Okay, so let's head down to a planet and I will show you what happens so once you've landed on a planet with a temperature or a atmosphere that is harmful to you.
That is hazardous.
You're gonna see on your display over on the left side, because I have three upgrades, you can see, I have three different boxes and because this is a hot planet, it is my heat protection for my hazardous protection.
Okay, if we go into my my my exosuit, you see, I have my three protections right here and these are the ones you buy from the space station.
These are the s-class thermal protection upgrades.
I put three of them in there, so I can get the most out of it and then I've popped, my coolant network, the ones we just bought the blueprint I could put them on top of there.
That's the only way to get more than three upgrades.
Okay, same thing with you, like you see your jetpack right here, you could have three of the ones you buy from Space Station and then you could put as many blueprints as you want from you know if you can make them so, if I go over here like right here, you see how I have that set up.
I have three upgrades for my life support and then I have my blueprint right here.
That's why it's a level C, but you want to keep those because they work.
They might be a lower level, but they do amazing things and I'll show you that, just in a second so back to hazard protection, I have three of them right now.
I have three of the ones you buy, and you see how this one right.
Now it's slowly going down and right now the temperature is only one hundred and thirty-four, so it's kind of on the low end for a hot planet.
So, depending on how hot it gets like during an extreme storm where it gets up to 500 degrees, it'll go down faster than this okay, so this is more like the low end baseline, where I tested this.
Now it's going down slowly so yeah I'm at 40%, now I'm at 38 it'll go down slowly and what I realized is when you have three of them lined up like this.
Each one of these upgrades will last three minutes and 25 seconds, and so this one will last three minutes.
25 seconds and then, when this one's depleted down to zero it'll move to the next one, and that one will last three minutes and 25 seconds and so on and so on up to three okay.
But if you knock this down to two, you only have two of these upgrades right here that actually lowers your overall time, so each one will only last three minutes and 12 seconds, so you get an additional 12 seconds if you add another upgrade.
So when you have three of these upgrades there 325, if you only, if you only have two upgrades, they will last three minutes in 12 seconds and if you only have one upgrade, it will last three minutes flat and that again, that's only at this temperature, if it's hotter or if it's cooler, it'll last varying levels, but I've noticed that there is a a 12 second increase.
So there is an increase, the more upgrades you have together.
So if that's the route you want to go with by all means, do it but I don't like having all these upgrades.
Cuz I mean look.
I have test sit on all of them and that's the exact same thing: they all increased, the more upgrades you have, the more the longer they each will last, but it takes up so much room I mean look at this.
Basically a quarter or a third.
Almost of my.
My suit is just dedicated to hazard, protection and I.
Don't want to deal with that.
So I thought.
Okay, let's throw in this coolant Network, because under stats it says heat resistance, plus 21%, so wouldn't that you would think that would increase your upgrades right.
It does not this B or C level.
Blueprint does not affect this at all.
These upgrades are not affected by your blueprint.
What it does affect is your overall hazard protection, so once you've gone through these upgrades, then it starts hurting you overall.
So let's get rid of these ones.
So, let's say, I didn't I only had one upgrade so we'll pop that one off and we'll pop that one off so now, I'm on my regular toxic protection or a hazard protection, you see how my meters going down, but what I realized is that it goes down slower.
If I have this blueprint on I'm gonna move this cuz, it bothers me.
So if you have him together like this, it has this B blueprint does not affect your your s-class upgrade.
It affects your regular hazard protection and so it'll increase your normal protection from the heat, and so that's actually really really good.
So once this protection is gone once your upgrade protection is gone, then your normal protection kicks in, and your normal protection will last 21% longer on your heat.
It goes for all of them.
All of them will make you last 21% longer, and what does that mean? Well, let's do this right now, I'm gonna last 9 minutes in 22 seconds.
Let's fill it up all the way, so it also what I noticed is that it should be a regular hazard protection, but there's a glitch and I hope they fix this.
There's a glitch in it too, where, if you have multiple different protections, you'll notice that my my air is going down.
My microbubble lung replacements going down I'm, not using air I'm, not breathing in water right.
It's because there's a weird glitch, and instead of going bouncing back to your hazard protection, it'll start on the right corner, it'll to use this protection and then it'll use this one.
Well, actually it'll kill this one.
So, but if you take this one away, it'll go over to the next one, so it'll go whatever ones in the the top right corner of your protections.
It'll use that one okay! So don't freak out it's because my hazard protection is still at 100% I'm, like whoa.
But if you look at my meter, it's down lower, what's going on there, it's because it's using my breathing module, no, no using that one! Okay, so it'll switch between you know whatever one it's a weird glitch, but don't worry.
This is technically your hazard protection.
Okay, so you'll just have to fill this up.
Watch this boom and now I'm at 100% again all right.
So how much time does it actually give you well again at 133 degrees, which is kind of on the low end? If you pull up your analyzer, your analysis, visor over on the left side, I'll, say: temperature 133 degrees, critical exposure, which means that's when your hazard protection runs out.
I have nine minutes.
I can run around before I start taking damage, that's a pretty long time, but what happens if I take it off like what happens when I delete my upgrade my heat resistance, plus 21%? So now it's gone.
What am I at now, seven 24 23, and so you get an extra about two and a half minutes which is about 20%.
So you get an extra two minutes of protection which is crazy, but it's just from that one upgrade.
So, let's install the upgrade so the blueprint for all your blueprints are the same.
So in case you haven't done this, yet you go to install technology and then you choose, whichever one you want to put in there.
I want to put in the hazard protection for heat and so I'll pop it in there.
Now, when you've done, that it doesn't actually install it.
It's blinking blue.
That means you still have to put the ingredient, and so that's just in case you don't have the ingredients like if you don't have the phosphorus, the silver or the copper, and you need 150 phosphorous, 60 silver and 75 copper in order to fully install this technology, and so in order to do that, you're gonna have to put in all these items: okay, boom boom boom, and now it's fully installed- and you see I put it next to my heat because it gives it a bonus.
You see how there's a white highlight there.
I watch I could you could actually move it.
So if you put it in the wrong spot like say I wanted to put it down here like hey, I want to put it down there.
It's there's no white highlight around it.
There's no white box: you want to put them together that way, Thursday a little bit of a bonus.
So you get a little extra time if it's put together with all your other hazard protections.
Alright, so there's another thing you need to do so to maximize your hazard protection.
That's what you want to do now in my case, I, don't want to use up three slots because technically you still have to refill each one of these with materials refill materials, so whether you have one or three you'll just have to either refill one or refill all three.
So what I've done and what I've done is I've maxed to maximize my room in my my exosuit, what I plan on doing is I'm gonna get rid of these two and just keep my regular 21 percent.
Upgrade that way.
My regular hazard protection will last 21 percent longer plus I have that extra protection, so I have a buffer right here.
It'll use up this upgrade first, so it'll use up my heat first and then it'll bounce over to your hazard to protection.
Your normal hazard protection.
That way, you don't have to use all the room and you still have a ton of protection.
Now, however, you feel comfortable if you want to go all out and have three of them like this.
That's totally doable and I mean you'll.
Last a long long time before you have to actually refill either way.
You're gonna be using the same amount of materials like it doesn't cost less.
The more upgrades you have you're still using the same amount, but instead of just one you're refilling, all three and so either way you're going to be using the same I thought.
Maybe they would give you a an increase in you know aura.
It would make it cheaper to refill it's not cheaper to refill.
Why are you stuck okay? So hopefully this gave you guys some good tips on your hazard protections and how to do it.
This is how I'm gonna run my suit from now on, I'm gonna have a regular protection and then my 21% increase now breathing is 34%, so you get a little bit more of a bump, but again it's only on your regular break breathing.
It doesn't affect your upgrade all right and so and again I.
Don't know why it's doing that it should bounce back to your Hazzard, regular hazard protection, but for whatever reason it goes over to the top right hand, corner and it'll just keep moving over so and it'll kill you once my micro bubbles, our replay are out.
It'll start yours, you'll start taking damage, so just keep that in mind.
They're, probably gonna put out a patch to fix that.
But don't worry.
This is literally my normal protection top.
Now we have a storm brewing so I'm now at 204 degrees, which means my hazard protections going down even faster.
So keep that in mind the hotter, the planet, the faster it'll go down.
So hopefully you guys like this video.
If you did hit that like button for me and if you want to see more subscribe to the channel I'm uploading videos, all the time and I will see you guys next time.
Each Space Station you visit actually has an Exosuit available for upgrade - but the location isn't obivious. Head to the side of the station with the various merchants who barter with Nanites, and look for one who deals in armor blueprints and upgrades.What is illegal hazard protection unit no man's sky? ›
Up to three Illegal Hazard Protection Upgrades can be installed in each inventory tab of the exosuit which can accept technology. Installing four or more upgrades of the same type in a given inventory tab will disable all upgrades of that type until the upgrade count is reduced to three or less.How do you use forbidden Exosuit modules? ›
Up to three Forbidden Exosuit Modules can be installed in each inventory tab of the exosuit which can accept technology. Installing four or more upgrades of the same type in a given inventory tab will disable all upgrades of that type until the upgrade count is reduced to three or less.What is the hardest thing to get in no man's sky? ›
Reach 'Discoverer' status in Space Exploration
You'll need to warp 75 times in No Man's Sky to unlock this achievement. Warping in this context means having a ship equipped with a Warp Drive and enough Warp Cells to recharge it. This is before you even can warp to another star system.
Exosuit maximum inventory - 48 slots. Exosuit cargo section maximum inventory - 48 slots. Exosuit technology section maximum inventory - 14 slots.Where to get exosuit Expansion Unit? ›
Locate an Exosuit Upgrade Console near the Technology Merchant that sells Exosuit Upgrades on the left-hand side of any Space Station.What is the max multi-tool slots in no man's sky? ›
The minimum number of Multi-Tool inventory slots is 9 and the maximum is 60.What does upgrading multitool class do? ›
Adding More Inventory Slots. Once a Multi-Tool is an S-Class, it can have its number of slots upgraded to a certain maximum. This way, the player can have more inventory space for companion units, add more functions and upgrade modules, and install other technologies.Is modding allowed in NMS? ›
The PC version of No Man's Sky can be modded to change features and add in game assets.Are there guns in no man's sky? ›
Here we get to the business end of the best weapons in No Man's Sky, and for many the Scatter Blaster is the most 'old faithful' of all. Essentially a combat shotgun, it's almost unparalleled at dealing with Sentinels when fully upgraded, and will easily one-shot those awful Biological Horrors.
Smuggling is a new feature as of the No Man's Sky Outlaw's update. It adds another way to make extra cash for your intrepid space explorer. If you want to channel your inner Han Solo and learn how to navigate the murky underworld economy, you're in the right place.How do I get power to my hazard protection unit? ›
Hazard Protection Unit is a base building product which, once it has been charged with 10 units of Ferrite Dust, can be activated once to fully recharge one's Hazard Protection.How many modules can you have NMS? ›
You can only install three of the same module family in the technology slots.Do upgrade modules stack in NMS? ›
There are two types of upgrade for exosuit technology. Upgrade Modules are purchasable, one-use items that take up a slot in your inventory. When placed next to a corresponding technology, they give that technology a stat boost of some kind, and this boosting will stack multiple times.Can you stack modules in no man's sky? ›
You can stack up to 3 of any of the same module (for example, 3 pulse engine upgrades). If you add a 4th, they all turn off and say you're overloaded, at which point you'll need to dismantle the unwanted ones.What's the best Multi-Tool in NMS? ›
- Blaze Javelin. The Blaze Javelin is the best weapon in No Man's Sky. ...
- Paralysis Mortar. The Paralysis Mortar makes getting rid of Repair and Summoner Sentinel Drones so much easier. ...
- Pulse Spitter. ...
- Mining Beam.
If you are looking for the S-class multitool, your best bet at finding them would be on “rich” planets. To be able to detect these planets, you will have to get at least an Economic Scanner. The blueprint for this item can be bought at a very cheap price from the Starship Merchant, who can be found at the Anomaly.What is the rarest no mans sky creature? ›
Rangifae are considered one of the rarest land fauna in the game, with only a 0.25% chance to be found on a planet.What is the most hostile planet in no man's sky? ›
Compakask-Mepp Major is a highly dangerous, small parched planet in the star system Kamaixingti on the PC version of No Man's Sky. This is the most dangerous planet in the system due to the sheer number of predators that inhabit it.What is the rarest thing in no man's sky? ›
Gold GUPPY with Cowled Rear Thruster: The rarest thing in No Man's Sky is the Gold GUPPY ship with Cowled Rear Thruster.
The maximum number of units that a player can accrue is 4,294,967,295 (approx 4.3 billion) (being FFFFFFFF in hexadecimal, thus being an overflow error) after which the number will not rise any further. It will NOT wrap around to zero.What is the max starships owned in NMS? ›
The player begins the game with one starship and may acquire additional starships later. A maximum of twelve starships may be part of a player's fleet, although no more than six will be located in the freighter hangar at any time.What is the maximum exosuit inventory? ›
Release history. Release - Exosuits have a maximum of 48 General inventory slots.What is the fastest way to upgrade exosuit storage? ›
Right next to the Appearance Modifier, there will be a vendor selling Exosuit research. There's a cylinder next to him with a backpack hologram inside, where you'll be able to buy your Exosuit Upgrade. They start at 10,000 credits, and for each additional slot you purchase, the price will go up by 10,000 more.How many guns can you have in no man's sky? ›
Players may own up to six Multi-Tools, and can switch the active Multi-Tool via the Quick Menu in the Utilities section. Owned Multi-Tools may be traded in to offset the purchase price of a different one.Is a multi-tool worth it? ›
If you can relate, then you should consider purchasing a multi-tool, so that you always have the right tool on hand to complete household tasks. A multi-tool will ensure you have easy access to your most essential tools. This makes everyday tasks like cutting, prying, and screwing things extremely convenient.What if I lost my multi-tool NMS? ›
If you “lose” your Multi-Tool, don't worry. You can access your collection at basically any time by using the quick menu. Just press down on the D-pad (if you're using a controller) or the X key if you're using a keyboard and mouse. This is how you access things like the Space Anomaly, your freighter, and more.What is the most slots a multitool can have? ›
The multi-tool can be upgraded with blueprints found in many buildings to a maximum of 24 slots. There are multiple ways to upgrade the Multi-Tool including: Talk to NPC merchants and traders. One may have an upgrade or component.Can you get banned for save editing no man's sky? ›
it wont get you banned. This is at its core a single player game. play it your way.Can you get banned for glitching in NMS? ›
If it's just a glitch within the game, no, you cannot get banned and if they think of it as an issue, it will get patched as soon as they can. Unless you're modding or putting something in the game yourself, you can't be banned for a bug that was missed by the creators. Was this reply helpful?
as the title says - is duping items bannable in NMS? no... there's no score keeping and no competition... why anyone would yuck someone else's yum is beyond me... play your game your way and leave others to play it their way...Are there humans in no man's sky? ›
No Man's Sky sets its players adrift in the loneliness of infinite space to explore any of its quintillion procedurally generated worlds. Humans, social creatures we are, gradually began to find their way to each other, coalescing into groups large and small, the Galactic Hub being one of the first and most active.Is there a sword in no mans sky? ›
The Sword of the Gek is a starship in No Man's Sky.How do you get a sentient ship in no man's sky? ›
To obtain the first Living Ship, a player will need to purchase a Void Egg from the Space Anomaly for 3,200 Quicksilver, then complete the Starbirth quest.Can you get abandoned ships in no man's sky? ›
No Man's Sky is populated with planets, and on those worlds are various POIs (Points of Interest). There are ruins, abandoned stations, and in this case, Crashed Ships. You can either fly over a planet looking for them or jump into one of the game's many awesome Exocraft.Can you find crashed ships in no mans sky? ›
There are a few ways to find crashed ships in No Man's Sky. You can use planetary charts or transmission towers to locate a distress signal. Or you can explore the deep depths of the ocean to find a sunken ship.Will hazard drain my battery? ›
Yes! Hazard lights can drain the battery of your car. Any electrical device in your vehicle can become a drain if its left on such as headlights, radios, and even door pins.Why wont my hazards turn off? ›
Check the switch to the hazard lights and see if the switch got stuck. Sometimes the switch tends to stick and make the hazard lights stay on. If the switch is working, then the contacts in the switch have burned and fused together. Remove the fuse and remove the switch and replace it.How do you charge the hazard protection unit in no man's sky? ›
Hazard Protection Units are extensions for the players' exo-suit to survive longer in extreme environments. Unlike the Hazard Protection, these do not recharge by themselves and need to be recharged with Oxide or with Shielding Products such as Shielding Shard, Shielding Sheet and Shielding Plate.How do you charge hazard protection in no mans sky? ›
Ion Batteries can be crafted from Cobalt and Ferrite. Hazard systems can be recharged from the Exosuit inventory, or via the Quick Menu using (Key X).
Sit in Your Ship or in a Cave
But, you can easily negate the effects on your shield by traveling underground or hiding away in your spaceship. Whenever you find yourself on the surface of a hostile planet, make sure to keep your shield charged by traveling through cave networks or sitting in the cockpit of your ship.
To upgrade its class, you can go to the Multi-Tool Upgrade Station on space stations and use nanites to upgrade it, similar to a spaceship. NOTE: The starting Multi-tool, the Waveform Focuser N56-P, is a C-class Pistol.Can you take off your helmet in no man's sky? ›
It's in the settings. It's the remove helmet in non combat zones option, which removes helmet in both character screen and the tower.How do I claim no mans sky drops? ›
Unlocked rewards should be claimed on Twitch within 24 hours. They can then be found in-game in the Quicksilver store aboard the Space Anomaly, which is summonable on your first sojourn into space after you have established your first base.How do you get the hood of freedom in no man's sky? ›
Jump there, go to the Outlaw Station, which pirates use for smuggling and other nefarious activities, and speak to the NPCs within, choosing the "Ask about the Voice of Freedom" option. After speaking with enough NPCs, the player will be awarded the Shroud of Freedom.How do I keep my NMS power on? ›
You just have to provide power to the room with a wire. Other rooms require you to power each device with a wire. Wires can be placed through walls — create an outlet. Place a wire through a wall, then use that 'outlet' to power everything else in your room.Does fixing the Aurora get rid of radiation? ›
After the player has repaired the leaks in the Aurora's generator room, the Radiation zone will vanish entirely after three in-game days, allowing exploration of the Aurora and the Crash Zone without the Radiation Suit.Can you deactivate radiation? ›
You can remove radioactive materials that are on the body of others or you can remove radioactive materials if they are on your body (self-decontamination). You can wash your hands, face, and parts of your body that were uncovered at a sink or faucet. Use soap and plenty of water.How do you counter radiation stalkers? ›
Most radiation sources can be safely countered with a single anti-rad artifact, and anti-rads, vodka, and some other medicinal items can be used to not only flush rad-poisoning out of the system, but will offer brief (up to 1 minute) periods of protection from further radiation.