No Man's Sky, How to Extend Power Sources (2023)

Introduction

In this video I show you how to use the power source at one base to power your devices at adjacent bases. Like, follow, and subscribe for more content! -- Watch live at www.twitch.tv/davejplays

Content

Hello and welcome to no man's sky uh.

This dave j plays we're.

Gonna do a little bit of an instructional video today on how to extend the power sources for one base to power the devices in another base.

Okay, I'm just gonna have to check our audio here, make sure that my voice is coming through there.

We go all right.

So, as you can see, I've got my base here on this dead planet.

We call a car which I've got, which I call carcosa, which is uh.

You know uh, it's a got, no atmosphere, um, it's really just a quiet place where I can come and do experiments on some of the uh devices that are available in the game for the player to use uh.

I am playing on psvr today um.

So if you are having issues with psvr, you know I can try to answer them, but let me show you what we've got here so uh.

This is our base.

Uh right, there's where we usually teleport in I've got a landing pad, and we there is an electromagnetic hot spot over here that I have marked by this light.

Okay- and you can see down here deep in the ground- I've got an electromagnetic hotspot hooked up and if we go into the build menu uh, you can't actually see the wires because they're buried okay.

Now this hotspot is what powers this whole base area through this uh little valley here up to the cliff face, so we've got wires, running down underground through the hill through cave system, going up that way right, which is all well and good.

You know that's the regular range for our power hot spot, which is fine, but we have three bases on this planet and only one electromagnetic hot spot between them.

How are we going to get this done? So I'm going to show you up here.

We've got the other side of the base.

Okay, let's see, if it'll, let me land there, we go got the other side of the base and all of this stuff is actually being run.

Uh most the lights are actually being run by the solar panels, but all the lights inside these decorative things here are all being run by the electromagnetic hot spot down the hill this base.

This is right at the very extent of the that power hot spots influence the my base.

Computers influence, I should say, broken light there you can see.

We've got a little teleporter up here.

It's all well and good lots of fancy lights in there.

Okay, now I've got a base way over there on the hill.

How am I going to get power from there to here? I'm telling you you make pylons and what I like to call telephone poles.

Okay, so at the very edge of your base is influenced.

Let me show you how it works here.

Uh, okay, say: you're gonna build any structure right, we'll just go with a concrete structure.

Okay, you are going to walk towards the edge of your of your area and you're, going to see you're going to see the point at where your uh, where your border of your base is, and it's usually a circular area, and when you hit that border, that's where you're going to put your power pile on.

So if just look here should be any moment, let's run a little faster here.

Try to get this okay, we've got dig site alpha up there.

Okay, we're still within the influence of of the base computer.

Well, okay, come on.

I should be getting close.

Actually, ah there we go okay.

So I know at this point we're outside the base, so we're I'm gonna run back just a little bit here, find the edge nope right there.

It is okay.

Now we've come through here, um basic just do a concrete structure, so you can see what it looks like.

Okay, if you're walking towards the edge here you'll, actually see the menu change and you'll be able to tell exactly where the edge of your base sits and it's right there.

Okay, that's the edge of our base.

Oh you see, you can actually see it in the build menu bam there.

It goes bam okay.

So what you're going to do is you're basically going to put a telephone pole here, um and the way I always did it was.

I would just go in here to adornments and put a pipe right and you just like bam.

That's the edge of my that's the edge of my uh basis, sphere of influence, okay and then you're going to attach your power lines to this, and I usually I put a battery right by it that way.

You've got storage of your power as well right.

So what that does by placing that power pile on there is it actually extends the influence of your base slightly, it's not a huge amount.

So if you see, we know that our edge was right.

Here we can actually keep walking now should be able to.

They may have changed it, but this is how it works is uh you put a battery there and you basically extend your bases influence.

So I'll show you what it looks like here at the end: let's go ahead and summon our ship, because that is a long, walk, yeah and I'll show you that I've got power running from that uh electromagnetic hotspot, all the way to actually two bases straight that way.

Okay, so we've got another base right here, go ahead and set her down.

There we go.

This base is mostly underground and that's why I kind of gave up on it every time there's an update it fills in.

So you can see.

I've got lamps here and they are being fed from the hot spot down in the valley, and you can see the wires here.

Yep there they are, and I actually had to excavate a lot of this to show you.

But that's all, that's all the extension you get.

Each one of those batteries is exactly as far as your bases, um ring will extend every time you do it, that's it.

So you have to put a battery basically at the edge every time and extend your power up through the base.

Now, when you've got your power cable up to your second base.

Finally, what you have to do, then, when you're building things is you have to make sure you have the correct base selected um, try to show you what I mean here if I can get down the ah here we go get down in here.

Okay, so yeah got power running to a couple teleporters here and it's all being fed from the electromagnetic hotspot down in the valley.

Now, when you're in your second base and you've got your power line from your first base run, you actually have to select which base you're editing in the build menu.

Okay.

So if you press, if you go to your build menu- and you want to add a light- okay say- we just want to add a blue light.

Okay, you can see here the yellow line says editing as venom ascii base now, there's a button press press to actually edit the other bass.

I can't remember what the button is on the psvr, but I know on pc, it's the it's, the middle mouse wheel, you click it and it allows you to select your base um for the life of me.

I can't I can't remember I can't remember what it is on the psbr now see, so every electronic device in the base has to correspond to whichever base is your power source.

So if I've got dig site alpha down there as my power source, all of the electronic devices in here are basically tagged for the initial site.

That way, you can have power running all through multiple bases on the map, so you can see I've got power running there and then I've done the same thing out this way.

I've got telephone poles running all the way over to there from that same power, source um, it works and it takes.

It takes a lot of time to actually get it working, but once it is working, it's actually pretty cool.

I'm actually doing a test here where I'm testing out multiple jump short range teleporters to extend the range of the teleporter.

If you look, let's see which one do I go in, I think this is the start here.

So if you, if you go in the orientation on these teleporters is odd.

So whichever way you enter is going to be the same orientation you exit right so see, I just jumped two steps.

You can see that because my teleport cable here is actually running over to there and see, though so the way it works is, if you enter in from the left side of the teleporter you're, actually going to keep traveling the same direction as you exit the destination teleporter.

So if you glitch build a a third teleporter slightly underneath that one so that the direction of your movement automatically takes you into it, you can actually hop two jumps through teleporters here, which is what I found.

So I guess the object of the game here.

If you're doing this for players, exploring your base is to make sure to force them to enter your your short range teleporter in a specific orientation, see two jumps well anyway.

That's the end of the demonstration today.

I hope it was helpful on how uh trying to help you learn how to extend the power sources for your bases.

If you enjoyed the video, please give me a like and a subscribe.

You can find this.

Video on youtube.

Also channel is dave.

J plays until next time guys take care of yourselves and each other see you soon.

You.

FAQs

What is the ratio of Solar Panels to batteries in NMS? ›

Partner with Batteries to store energy for the hours of darkness, at a ratio of 2 panels to 1 battery for every 50kPs needed (thus during the day: one panel will be powering the grid at the rate of 50kPs while the second panel will be charging the battery at the same time; during the night: the battery will be powering ...

What is the maximum length of supply pipe in no man's sky? ›

Additional information. The maximum length of a single piece of pipe is 240u. A chain of pipes and Supply Depots can extend this further.

Do extractors increase horsepower? ›

The extractors have longer individual tubes so that upon where they merge into the cone, one pipe helps suck the pressure from the other pipe via inertia. The increase in efficiency means a cleaner environment and the cylinders result in a significantly improved power production.

What size extractor do I need? ›

Measure the height, width and depth of your kitchen in metres. Multiply all these numbers together to find out the volume of your kitchen (Height x Width x Depth = Volume). Now times this number by 10 to find the rate of extraction (Volume x 10 = Rate of extraction (m³/h))

How many batteries and solar panels do I need NMS? ›

One Solar Panel provides 50kPs of power during daytime. For every 50kPs required by your base, install two Solar Panels and one Battery.

What is the best solar system in no man's sky? ›

Class O or B are the Best Systems

These planets are the ones that everyone wants to find, but they must have the Warp Reactor Theta upgrade to access. So, if you do have the Theta upgrade always keep an eye out for Class K or M while on the way to the center of the galaxy or on the Atlas path.

Does every solar system in NMS have a space station? ›

Space Station is a large alien spaceport able to be docked with a starship, providing a trading centre, mission hub, and means to travel to habitable bases. Aside from uncharted systems, these stations can be found in every star system throughout the game, giving players a safe place to land.

How many capital ships can you have no man's sky? ›

On the Bridge, talk to the captain to access your inventory. A player can own up to 30 frigates once they command a freighter.

Is there a limit to how many ships you can have in no man's sky? ›

The new update for No Man's Sky has introduced many quality-of-life features, including the ability for players to now own up to 12 ships.

Can you connect two bases in no man's sky? ›

Can you not connect two bases together with power? You cannot.

Is NMS infinite? ›

No Man's Sky is a game about exploration and survival in an infinite procedurally generated galaxy, available on PS4, PC, and Xbox One.

Is there a 3000 limit in NMS? ›

Unfortunately HG has the upload limit for bases capped at 3,000 assets. You can continue to build well past that, but you'll only be able to upload the initial 3k assets to the multiplayer base sharing server. Other players can still see your entire base however, if you're both online and in the same instance.

How much power can a battery hold NMS? ›

When connected to an electrical grid, a Battery will store excess power from generators such as Solar Panels. A Battery will charge up to its maximum capacity of 45,000kP as long as it is fed excess power.

What's better headers or extractors? ›

Extractors flow much better than stock factory headers, so if you can afford those go for it. its the whole exhaust system that makes the difference. Don't think pacemakers bolted to stock exhaust piping will do much... its the whole exhaust system that makes the difference.

What is the advantage of using extractors? ›

Extractors make it easier for the car engine to push exhaust gases out of the cylinders. With your cars engine running more efficiently, you will notice improvements in fuel economy, and performance.

Is a performance exhaust worth it? ›

Installing a performance exhaust system will give your exhaust a more aggressive sound. You know the one — deep, rumbling and super cool. Depending on the exhaust system you choose, the sound will vary. A performance exhaust system sounds stronger and more powerful than most stock systems.

What is a good extraction rate? ›

EXTRACTION RATES

It's recommended that your cooker hood should change the air around 10 times per hour.

How often should you use an extractor? ›

A: The answer largely depends on the needs of your facility. Most debris tracked into the average building is dry soil and can be removed by pile lifting and vacuuming. This means that for most facilities, cleaning by extraction needs to only be done once or twice a year.

How much power does an extractor use? ›

Bathroom Extractor fans use very little power to operate, generally consuming between 5 - 36 watts depending on the make and model.

Are solar ships good in nms? ›

Solar Ship Overview

Vesper Sails increase Pulse Drive Fuel Efficiency by a staggering 80%. This makes Solar Ships the best vessels in the game when it comes to hopping between planets, moons, asteroid fields, and the player's freighter within the same solar system.

How many moons can a planet have in NMS? ›

It can be landed on, and treated in the same way as a planet. Moons occur in fewer numbers in the galaxies than planets do, with the maximum orbiting a specific planet being two. This limits a system's maximum moons to four as only six stellar objects are generated in any particular star system.

How many galaxies can you go to in NMS? ›

Your character wakes up on one planet, but No Man's Sky has 255 entire galaxies' worth of planets to explore, totaling up to more than 18 quintillion worlds. It would take you nearly 585 billion years to see them all.

What is the hardest thing to get in no man's sky? ›

Reach 'Discoverer' status in Space Exploration

You'll need to warp 75 times in No Man's Sky to unlock this achievement. Warping in this context means having a ship equipped with a Warp Drive and enough Warp Cells to recharge it. This is before you even can warp to another star system.

What is the safest planet in no man's sky? ›

No Man's Sky: 10 Best Planet Types To Live On
  • 8 Marsh.
  • 7 Frozen.
  • 6 Barren.
  • 5 Water World.
  • 4 Dead Planet.
  • 3 Exotic.
  • 2 Lush.
  • 1 Paradise Planet.
Apr 23, 2023

What is the harshest planet in no mans sky? ›

Compakask-Mepp Major is a highly dangerous, small parched planet in the star system Kamaixingti on the PC version of No Man's Sky. This is the most dangerous planet in the system due to the sheer number of predators that inhabit it.

Is it possible to discover every planet in no mans sky? ›

In fact, it's almost unfathomably large. Your character wakes up on one planet, but No Man's Sky has 255 entire galaxies' worth of planets to explore, totaling up to more than 18 quintillion worlds. It would take you nearly 585 billion years to see them all. No, that's not a typo.

Is there an Earth planet in NMS? ›

Summary. Earth is the fourth planet closest to the sun in the star system Savjazz21 (Hilbert, Normal, PS4).

How do you power a Mineral Extractor? ›

You'll need the appropriate extractor type (Electromagnetic, Gas and Mineral) for each. Mineral and Gas Extractors have a storage of 250 and cost 50kP/s to power. You'll need to connect them a silo to store even more goods, which is highly recommended for a valuable hotspot.

How do you power a Mineral Extractor infected? ›

The Mineral Extractor requires Biofuel or Oil Cans to run. Alternatively, it can be powered by an Oil Pump, which will keep every Mineral Extractor on the map running as long as the Oil Pump is powered on.

How do you power a extractor? ›

Powering the Extractor

Like all other Industrial Craft processors, the Extractor is powered by EU. It can be powered by connecting it to an EU emitting block, such as the BatBox or an LV Transformer, or by placing EU storage items into it, such as the Single-Use Battery or RE Battery.

How many supply depots per Mineral Extractor? ›

For the Biome Specific Minerals such as Paraffinium, Phosphorus and Dioxite, you will need 3,200 for the 64 Stasis Devices, so no matter what the class of the Hotspot, you only need 1 Extractor and 3 Supply Depots as it only needs to make 200 per hour.

What is the best way to extract minerals? ›

The primary methods used to extract minerals from the ground are:
  1. Underground mining.
  2. Surface (open pit) mining.
  3. Placer mining.

Do mineral extractors work offline NMS? ›

If you are referring to the industrial extractors then yes. If the autonomous mining units no, these are still bug ridden. I have a full set of small bases to mine resources such as phosphorous, dioxite, uranium, etc. spread about my survival game.

Can you use oil extractor on corrupted? ›

Oil Extractor is a currency item that is used to create an Oil based on the anointment on that item. As with other currency items, it cannot be used on corrupted items.

How do you set up power in the infected? ›

The minimal requirement to power a device is to connect a Control Panel to a Junction Box with a wire and then connect the Junction Box to the power-consuming device (e.g. Fridge) with another wire.

How do you power a monongah power plant? ›

Once all systems are either partially or fully repaired, the power plant can be re-started by using the terminal inside the control room of the plant. Doing so completes the event and restores power for several hours to the region the power plant is located in.

What does a mineral extractor do? ›

The Mineral Extractor offers an inexpensive way of removing the expelled bed of any size or height tank without moving the tank. It works with water pressure, not suction. It will work on any and all type beds, and will even remove the gravel bed if needed.

Why is my extractor not turning on? ›

If your extractor fan isn't working properly, the first thing to do is to check the power supply and make sure that the fan is plugged in and receiving power. If the power supply is fine, next you should check for any blockages that may be preventing airflow.

How do extraction hoods work? ›

The Extraction Hood

These cooker hoods simply send the air outside through ducting. They do not filter or process it in any way. Funnelling the air directly outside is more efficient and often more effective than recirculating it back into the room.

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